| define( [ |
| "./core", |
| "./core/toType", |
| "./var/isFunction", |
| "./var/rnothtmlwhite" |
| ], function( jQuery, toType, isFunction, rnothtmlwhite ) { |
| |
| "use strict"; |
| |
| // Convert String-formatted options into Object-formatted ones |
| function createOptions( options ) { |
| var object = {}; |
| jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) { |
| object[ flag ] = true; |
| } ); |
| return object; |
| } |
| |
| /* |
| * Create a callback list using the following parameters: |
| * |
| * options: an optional list of space-separated options that will change how |
| * the callback list behaves or a more traditional option object |
| * |
| * By default a callback list will act like an event callback list and can be |
| * "fired" multiple times. |
| * |
| * Possible options: |
| * |
| * once: will ensure the callback list can only be fired once (like a Deferred) |
| * |
| * memory: will keep track of previous values and will call any callback added |
| * after the list has been fired right away with the latest "memorized" |
| * values (like a Deferred) |
| * |
| * unique: will ensure a callback can only be added once (no duplicate in the list) |
| * |
| * stopOnFalse: interrupt callings when a callback returns false |
| * |
| */ |
| jQuery.Callbacks = function( options ) { |
| |
| // Convert options from String-formatted to Object-formatted if needed |
| // (we check in cache first) |
| options = typeof options === "string" ? |
| createOptions( options ) : |
| jQuery.extend( {}, options ); |
| |
| var // Flag to know if list is currently firing |
| firing, |
| |
| // Last fire value for non-forgettable lists |
| memory, |
| |
| // Flag to know if list was already fired |
| fired, |
| |
| // Flag to prevent firing |
| locked, |
| |
| // Actual callback list |
| list = [], |
| |
| // Queue of execution data for repeatable lists |
| queue = [], |
| |
| // Index of currently firing callback (modified by add/remove as needed) |
| firingIndex = -1, |
| |
| // Fire callbacks |
| fire = function() { |
| |
| // Enforce single-firing |
| locked = locked || options.once; |
| |
| // Execute callbacks for all pending executions, |
| // respecting firingIndex overrides and runtime changes |
| fired = firing = true; |
| for ( ; queue.length; firingIndex = -1 ) { |
| memory = queue.shift(); |
| while ( ++firingIndex < list.length ) { |
| |
| // Run callback and check for early termination |
| if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && |
| options.stopOnFalse ) { |
| |
| // Jump to end and forget the data so .add doesn't re-fire |
| firingIndex = list.length; |
| memory = false; |
| } |
| } |
| } |
| |
| // Forget the data if we're done with it |
| if ( !options.memory ) { |
| memory = false; |
| } |
| |
| firing = false; |
| |
| // Clean up if we're done firing for good |
| if ( locked ) { |
| |
| // Keep an empty list if we have data for future add calls |
| if ( memory ) { |
| list = []; |
| |
| // Otherwise, this object is spent |
| } else { |
| list = ""; |
| } |
| } |
| }, |
| |
| // Actual Callbacks object |
| self = { |
| |
| // Add a callback or a collection of callbacks to the list |
| add: function() { |
| if ( list ) { |
| |
| // If we have memory from a past run, we should fire after adding |
| if ( memory && !firing ) { |
| firingIndex = list.length - 1; |
| queue.push( memory ); |
| } |
| |
| ( function add( args ) { |
| jQuery.each( args, function( _, arg ) { |
| if ( isFunction( arg ) ) { |
| if ( !options.unique || !self.has( arg ) ) { |
| list.push( arg ); |
| } |
| } else if ( arg && arg.length && toType( arg ) !== "string" ) { |
| |
| // Inspect recursively |
| add( arg ); |
| } |
| } ); |
| } )( arguments ); |
| |
| if ( memory && !firing ) { |
| fire(); |
| } |
| } |
| return this; |
| }, |
| |
| // Remove a callback from the list |
| remove: function() { |
| jQuery.each( arguments, function( _, arg ) { |
| var index; |
| while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { |
| list.splice( index, 1 ); |
| |
| // Handle firing indexes |
| if ( index <= firingIndex ) { |
| firingIndex--; |
| } |
| } |
| } ); |
| return this; |
| }, |
| |
| // Check if a given callback is in the list. |
| // If no argument is given, return whether or not list has callbacks attached. |
| has: function( fn ) { |
| return fn ? |
| jQuery.inArray( fn, list ) > -1 : |
| list.length > 0; |
| }, |
| |
| // Remove all callbacks from the list |
| empty: function() { |
| if ( list ) { |
| list = []; |
| } |
| return this; |
| }, |
| |
| // Disable .fire and .add |
| // Abort any current/pending executions |
| // Clear all callbacks and values |
| disable: function() { |
| locked = queue = []; |
| list = memory = ""; |
| return this; |
| }, |
| disabled: function() { |
| return !list; |
| }, |
| |
| // Disable .fire |
| // Also disable .add unless we have memory (since it would have no effect) |
| // Abort any pending executions |
| lock: function() { |
| locked = queue = []; |
| if ( !memory && !firing ) { |
| list = memory = ""; |
| } |
| return this; |
| }, |
| locked: function() { |
| return !!locked; |
| }, |
| |
| // Call all callbacks with the given context and arguments |
| fireWith: function( context, args ) { |
| if ( !locked ) { |
| args = args || []; |
| args = [ context, args.slice ? args.slice() : args ]; |
| queue.push( args ); |
| if ( !firing ) { |
| fire(); |
| } |
| } |
| return this; |
| }, |
| |
| // Call all the callbacks with the given arguments |
| fire: function() { |
| self.fireWith( this, arguments ); |
| return this; |
| }, |
| |
| // To know if the callbacks have already been called at least once |
| fired: function() { |
| return !!fired; |
| } |
| }; |
| |
| return self; |
| }; |
| |
| return jQuery; |
| } ); |