Copybara bot | be50d49 | 2023-11-30 00:16:42 +0100 | [diff] [blame] | 1 | /** |
| 2 | * @license |
| 3 | * Copyright 2015 Google Inc. All Rights Reserved. |
| 4 | * |
| 5 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 6 | * you may not use this file except in compliance with the License. |
| 7 | * You may obtain a copy of the License at |
| 8 | * |
| 9 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | * |
| 11 | * Unless required by applicable law or agreed to in writing, software |
| 12 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 14 | * See the License for the specific language governing permissions and |
| 15 | * limitations under the License. |
| 16 | */ |
| 17 | |
| 18 | (function() { |
| 19 | 'use strict'; |
| 20 | |
| 21 | /** |
| 22 | * Class constructor for Checkbox MDL component. |
| 23 | * Implements MDL component design pattern defined at: |
| 24 | * https://github.com/jasonmayes/mdl-component-design-pattern |
| 25 | * |
| 26 | * @constructor |
| 27 | * @param {HTMLElement} element The element that will be upgraded. |
| 28 | */ |
| 29 | var MaterialSwitch = function MaterialSwitch(element) { |
| 30 | this.element_ = element; |
| 31 | |
| 32 | // Initialize instance. |
| 33 | this.init(); |
| 34 | }; |
| 35 | window['MaterialSwitch'] = MaterialSwitch; |
| 36 | |
| 37 | /** |
| 38 | * Store constants in one place so they can be updated easily. |
| 39 | * |
| 40 | * @enum {string | number} |
| 41 | * @private |
| 42 | */ |
| 43 | MaterialSwitch.prototype.Constant_ = { |
| 44 | TINY_TIMEOUT: 0.001 |
| 45 | }; |
| 46 | |
| 47 | /** |
| 48 | * Store strings for class names defined by this component that are used in |
| 49 | * JavaScript. This allows us to simply change it in one place should we |
| 50 | * decide to modify at a later date. |
| 51 | * |
| 52 | * @enum {string} |
| 53 | * @private |
| 54 | */ |
| 55 | MaterialSwitch.prototype.CssClasses_ = { |
| 56 | INPUT: 'mdl-switch__input', |
| 57 | TRACK: 'mdl-switch__track', |
| 58 | THUMB: 'mdl-switch__thumb', |
| 59 | FOCUS_HELPER: 'mdl-switch__focus-helper', |
| 60 | RIPPLE_EFFECT: 'mdl-js-ripple-effect', |
| 61 | RIPPLE_IGNORE_EVENTS: 'mdl-js-ripple-effect--ignore-events', |
| 62 | RIPPLE_CONTAINER: 'mdl-switch__ripple-container', |
| 63 | RIPPLE_CENTER: 'mdl-ripple--center', |
| 64 | RIPPLE: 'mdl-ripple', |
| 65 | IS_FOCUSED: 'is-focused', |
| 66 | IS_DISABLED: 'is-disabled', |
| 67 | IS_CHECKED: 'is-checked' |
| 68 | }; |
| 69 | |
| 70 | /** |
| 71 | * Handle change of state. |
| 72 | * |
| 73 | * @param {Event} event The event that fired. |
| 74 | * @private |
| 75 | */ |
| 76 | MaterialSwitch.prototype.onChange_ = function(event) { |
| 77 | this.updateClasses_(); |
| 78 | }; |
| 79 | |
| 80 | /** |
| 81 | * Handle focus of element. |
| 82 | * |
| 83 | * @param {Event} event The event that fired. |
| 84 | * @private |
| 85 | */ |
| 86 | MaterialSwitch.prototype.onFocus_ = function(event) { |
| 87 | this.element_.classList.add(this.CssClasses_.IS_FOCUSED); |
| 88 | }; |
| 89 | |
| 90 | /** |
| 91 | * Handle lost focus of element. |
| 92 | * |
| 93 | * @param {Event} event The event that fired. |
| 94 | * @private |
| 95 | */ |
| 96 | MaterialSwitch.prototype.onBlur_ = function(event) { |
| 97 | this.element_.classList.remove(this.CssClasses_.IS_FOCUSED); |
| 98 | }; |
| 99 | |
| 100 | /** |
| 101 | * Handle mouseup. |
| 102 | * |
| 103 | * @param {Event} event The event that fired. |
| 104 | * @private |
| 105 | */ |
| 106 | MaterialSwitch.prototype.onMouseUp_ = function(event) { |
| 107 | this.blur_(); |
| 108 | }; |
| 109 | |
| 110 | /** |
| 111 | * Handle class updates. |
| 112 | * |
| 113 | * @private |
| 114 | */ |
| 115 | MaterialSwitch.prototype.updateClasses_ = function() { |
| 116 | this.checkDisabled(); |
| 117 | this.checkToggleState(); |
| 118 | }; |
| 119 | |
| 120 | /** |
| 121 | * Add blur. |
| 122 | * |
| 123 | * @private |
| 124 | */ |
| 125 | MaterialSwitch.prototype.blur_ = function() { |
| 126 | // TODO: figure out why there's a focus event being fired after our blur, |
| 127 | // so that we can avoid this hack. |
| 128 | window.setTimeout(function() { |
| 129 | this.inputElement_.blur(); |
| 130 | }.bind(this), /** @type {number} */ (this.Constant_.TINY_TIMEOUT)); |
| 131 | }; |
| 132 | |
| 133 | // Public methods. |
| 134 | |
| 135 | /** |
| 136 | * Check the components disabled state. |
| 137 | * |
| 138 | * @public |
| 139 | */ |
| 140 | MaterialSwitch.prototype.checkDisabled = function() { |
| 141 | if (this.inputElement_.disabled) { |
| 142 | this.element_.classList.add(this.CssClasses_.IS_DISABLED); |
| 143 | } else { |
| 144 | this.element_.classList.remove(this.CssClasses_.IS_DISABLED); |
| 145 | } |
| 146 | }; |
| 147 | MaterialSwitch.prototype['checkDisabled'] = |
| 148 | MaterialSwitch.prototype.checkDisabled; |
| 149 | |
| 150 | /** |
| 151 | * Check the components toggled state. |
| 152 | * |
| 153 | * @public |
| 154 | */ |
| 155 | MaterialSwitch.prototype.checkToggleState = function() { |
| 156 | if (this.inputElement_.checked) { |
| 157 | this.element_.classList.add(this.CssClasses_.IS_CHECKED); |
| 158 | } else { |
| 159 | this.element_.classList.remove(this.CssClasses_.IS_CHECKED); |
| 160 | } |
| 161 | }; |
| 162 | MaterialSwitch.prototype['checkToggleState'] = |
| 163 | MaterialSwitch.prototype.checkToggleState; |
| 164 | |
| 165 | /** |
| 166 | * Disable switch. |
| 167 | * |
| 168 | * @public |
| 169 | */ |
| 170 | MaterialSwitch.prototype.disable = function() { |
| 171 | this.inputElement_.disabled = true; |
| 172 | this.updateClasses_(); |
| 173 | }; |
| 174 | MaterialSwitch.prototype['disable'] = MaterialSwitch.prototype.disable; |
| 175 | |
| 176 | /** |
| 177 | * Enable switch. |
| 178 | * |
| 179 | * @public |
| 180 | */ |
| 181 | MaterialSwitch.prototype.enable = function() { |
| 182 | this.inputElement_.disabled = false; |
| 183 | this.updateClasses_(); |
| 184 | }; |
| 185 | MaterialSwitch.prototype['enable'] = MaterialSwitch.prototype.enable; |
| 186 | |
| 187 | /** |
| 188 | * Activate switch. |
| 189 | * |
| 190 | * @public |
| 191 | */ |
| 192 | MaterialSwitch.prototype.on = function() { |
| 193 | this.inputElement_.checked = true; |
| 194 | this.updateClasses_(); |
| 195 | }; |
| 196 | MaterialSwitch.prototype['on'] = MaterialSwitch.prototype.on; |
| 197 | |
| 198 | /** |
| 199 | * Deactivate switch. |
| 200 | * |
| 201 | * @public |
| 202 | */ |
| 203 | MaterialSwitch.prototype.off = function() { |
| 204 | this.inputElement_.checked = false; |
| 205 | this.updateClasses_(); |
| 206 | }; |
| 207 | MaterialSwitch.prototype['off'] = MaterialSwitch.prototype.off; |
| 208 | |
| 209 | /** |
| 210 | * Initialize element. |
| 211 | */ |
| 212 | MaterialSwitch.prototype.init = function() { |
| 213 | if (this.element_) { |
| 214 | this.inputElement_ = this.element_.querySelector('.' + |
| 215 | this.CssClasses_.INPUT); |
| 216 | |
| 217 | var track = document.createElement('div'); |
| 218 | track.classList.add(this.CssClasses_.TRACK); |
| 219 | |
| 220 | var thumb = document.createElement('div'); |
| 221 | thumb.classList.add(this.CssClasses_.THUMB); |
| 222 | |
| 223 | var focusHelper = document.createElement('span'); |
| 224 | focusHelper.classList.add(this.CssClasses_.FOCUS_HELPER); |
| 225 | |
| 226 | thumb.appendChild(focusHelper); |
| 227 | |
| 228 | this.element_.appendChild(track); |
| 229 | this.element_.appendChild(thumb); |
| 230 | |
| 231 | this.boundMouseUpHandler = this.onMouseUp_.bind(this); |
| 232 | |
| 233 | if (this.element_.classList.contains( |
| 234 | this.CssClasses_.RIPPLE_EFFECT)) { |
| 235 | this.element_.classList.add( |
| 236 | this.CssClasses_.RIPPLE_IGNORE_EVENTS); |
| 237 | this.rippleContainerElement_ = document.createElement('span'); |
| 238 | this.rippleContainerElement_.classList.add( |
| 239 | this.CssClasses_.RIPPLE_CONTAINER); |
| 240 | this.rippleContainerElement_.classList.add(this.CssClasses_.RIPPLE_EFFECT); |
| 241 | this.rippleContainerElement_.classList.add(this.CssClasses_.RIPPLE_CENTER); |
| 242 | this.rippleContainerElement_.addEventListener('mouseup', this.boundMouseUpHandler); |
| 243 | |
| 244 | var ripple = document.createElement('span'); |
| 245 | ripple.classList.add(this.CssClasses_.RIPPLE); |
| 246 | |
| 247 | this.rippleContainerElement_.appendChild(ripple); |
| 248 | this.element_.appendChild(this.rippleContainerElement_); |
| 249 | } |
| 250 | |
| 251 | this.boundChangeHandler = this.onChange_.bind(this); |
| 252 | this.boundFocusHandler = this.onFocus_.bind(this); |
| 253 | this.boundBlurHandler = this.onBlur_.bind(this); |
| 254 | |
| 255 | this.inputElement_.addEventListener('change', this.boundChangeHandler); |
| 256 | this.inputElement_.addEventListener('focus', this.boundFocusHandler); |
| 257 | this.inputElement_.addEventListener('blur', this.boundBlurHandler); |
| 258 | this.element_.addEventListener('mouseup', this.boundMouseUpHandler); |
| 259 | |
| 260 | this.updateClasses_(); |
| 261 | this.element_.classList.add('is-upgraded'); |
| 262 | } |
| 263 | }; |
| 264 | |
| 265 | // The component registers itself. It can assume componentHandler is available |
| 266 | // in the global scope. |
| 267 | componentHandler.register({ |
| 268 | constructor: MaterialSwitch, |
| 269 | classAsString: 'MaterialSwitch', |
| 270 | cssClass: 'mdl-js-switch', |
| 271 | widget: true |
| 272 | }); |
| 273 | })(); |