blob: a4800ebe8bc6501c71e2674869e0f5ecc8397253 [file] [log] [blame]
Copybara botbe50d492023-11-30 00:16:42 +01001/**
2 * @license
3 * Copyright 2015 Google Inc. All Rights Reserved.
4 *
5 * Licensed under the Apache License, Version 2.0 (the "License");
6 * you may not use this file except in compliance with the License.
7 * You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17
18/**
19 * Class constructor for Animation MDL component.
20 * Implements MDL component design pattern defined at:
21 * https://github.com/jasonmayes/mdl-component-design-pattern
22 * @param {HTMLElement} element The element that will be upgraded.
23 */
24function DemoAnimation(element) {
25 'use strict';
26
27 this.element_ = element;
28 this.position_ = this.Constant_.STARTING_POSITION;
29 this.movable_ = this.element_.querySelector('.' + this.CssClasses_.MOVABLE);
30 // Initialize instance.
31 this.init();
32}
33
34/**
35 * Store strings for class names defined by this component that are used in
36 * JavaScript. This allows us to simply change it in one place should we
37 * decide to modify at a later date.
38 * @enum {string}
39 * @private
40 */
41DemoAnimation.prototype.CssClasses_ = {
42 MOVABLE: 'demo-animation__movable',
43 POSITION_PREFIX: 'demo-animation--position-',
44 FAST_OUT_SLOW_IN: 'mdl-animation--fast-out-slow-in',
45 LINEAR_OUT_SLOW_IN: 'mdl-animation--linear-out-slow-in',
46 FAST_OUT_LINEAR_IN: 'mdl-animation--fast-out-linear-in'
47};
48
49/**
50 * Store constants in one place so they can be updated easily.
51 * @enum {string | number}
52 * @private
53 */
54DemoAnimation.prototype.Constant_ = {
55 STARTING_POSITION: 0,
56 // Which animation to use for which state. Check demo.css for an explanation.
57 ANIMATIONS: [
58 DemoAnimation.prototype.CssClasses_.FAST_OUT_LINEAR_IN,
59 DemoAnimation.prototype.CssClasses_.LINEAR_OUT_SLOW_IN,
60 DemoAnimation.prototype.CssClasses_.FAST_OUT_SLOW_IN,
61 DemoAnimation.prototype.CssClasses_.FAST_OUT_LINEAR_IN,
62 DemoAnimation.prototype.CssClasses_.LINEAR_OUT_SLOW_IN,
63 DemoAnimation.prototype.CssClasses_.FAST_OUT_SLOW_IN
64 ]
65};
66
67/**
68 * Handle click of element.
69 * @param {Event} event The event that fired.
70 * @private
71 */
72DemoAnimation.prototype.handleClick_ = function(event) {
73 'use strict';
74
75 this.movable_.classList.remove(this.CssClasses_.POSITION_PREFIX +
76 this.position_);
77 this.movable_.classList.remove(this.Constant_.ANIMATIONS[this.position_]);
78
79 this.position_++;
80 if (this.position_ > 5) {
81 this.position_ = 0;
82 }
83
84 this.movable_.classList.add(this.Constant_.ANIMATIONS[this.position_]);
85 this.movable_.classList.add(this.CssClasses_.POSITION_PREFIX +
86 this.position_);
87};
88
89/**
90 * Initialize element.
91 */
92DemoAnimation.prototype.init = function() {
93 'use strict';
94
95 if (this.element_) {
96 if (!this.movable_) {
97 console.error('Was expecting to find an element with class name ' +
98 this.CssClasses_.MOVABLE + ' inside of: ', this.element_);
99 return;
100 }
101
102 this.element_.addEventListener('click', this.handleClick_.bind(this));
103 }
104};
105
106// The component registers itself. It can assume componentHandler is available
107// in the global scope.
108componentHandler.register({
109 constructor: DemoAnimation,
110 classAsString: 'DemoAnimation',
111 cssClass: 'demo-js-animation'
112});