| define( [ |
| "../core", |
| "../css/finalPropName", |
| |
| "../css" |
| ], function( jQuery, finalPropName ) { |
| |
| "use strict"; |
| |
| function Tween( elem, options, prop, end, easing ) { |
| return new Tween.prototype.init( elem, options, prop, end, easing ); |
| } |
| jQuery.Tween = Tween; |
| |
| Tween.prototype = { |
| constructor: Tween, |
| init: function( elem, options, prop, end, easing, unit ) { |
| this.elem = elem; |
| this.prop = prop; |
| this.easing = easing || jQuery.easing._default; |
| this.options = options; |
| this.start = this.now = this.cur(); |
| this.end = end; |
| this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); |
| }, |
| cur: function() { |
| var hooks = Tween.propHooks[ this.prop ]; |
| |
| return hooks && hooks.get ? |
| hooks.get( this ) : |
| Tween.propHooks._default.get( this ); |
| }, |
| run: function( percent ) { |
| var eased, |
| hooks = Tween.propHooks[ this.prop ]; |
| |
| if ( this.options.duration ) { |
| this.pos = eased = jQuery.easing[ this.easing ]( |
| percent, this.options.duration * percent, 0, 1, this.options.duration |
| ); |
| } else { |
| this.pos = eased = percent; |
| } |
| this.now = ( this.end - this.start ) * eased + this.start; |
| |
| if ( this.options.step ) { |
| this.options.step.call( this.elem, this.now, this ); |
| } |
| |
| if ( hooks && hooks.set ) { |
| hooks.set( this ); |
| } else { |
| Tween.propHooks._default.set( this ); |
| } |
| return this; |
| } |
| }; |
| |
| Tween.prototype.init.prototype = Tween.prototype; |
| |
| Tween.propHooks = { |
| _default: { |
| get: function( tween ) { |
| var result; |
| |
| // Use a property on the element directly when it is not a DOM element, |
| // or when there is no matching style property that exists. |
| if ( tween.elem.nodeType !== 1 || |
| tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { |
| return tween.elem[ tween.prop ]; |
| } |
| |
| // Passing an empty string as a 3rd parameter to .css will automatically |
| // attempt a parseFloat and fallback to a string if the parse fails. |
| // Simple values such as "10px" are parsed to Float; |
| // complex values such as "rotate(1rad)" are returned as-is. |
| result = jQuery.css( tween.elem, tween.prop, "" ); |
| |
| // Empty strings, null, undefined and "auto" are converted to 0. |
| return !result || result === "auto" ? 0 : result; |
| }, |
| set: function( tween ) { |
| |
| // Use step hook for back compat. |
| // Use cssHook if its there. |
| // Use .style if available and use plain properties where available. |
| if ( jQuery.fx.step[ tween.prop ] ) { |
| jQuery.fx.step[ tween.prop ]( tween ); |
| } else if ( tween.elem.nodeType === 1 && ( |
| jQuery.cssHooks[ tween.prop ] || |
| tween.elem.style[ finalPropName( tween.prop ) ] != null ) ) { |
| jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); |
| } else { |
| tween.elem[ tween.prop ] = tween.now; |
| } |
| } |
| } |
| }; |
| |
| // Support: IE <=9 only |
| // Panic based approach to setting things on disconnected nodes |
| Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { |
| set: function( tween ) { |
| if ( tween.elem.nodeType && tween.elem.parentNode ) { |
| tween.elem[ tween.prop ] = tween.now; |
| } |
| } |
| }; |
| |
| jQuery.easing = { |
| linear: function( p ) { |
| return p; |
| }, |
| swing: function( p ) { |
| return 0.5 - Math.cos( p * Math.PI ) / 2; |
| }, |
| _default: "swing" |
| }; |
| |
| jQuery.fx = Tween.prototype.init; |
| |
| // Back compat <1.8 extension point |
| jQuery.fx.step = {}; |
| |
| } ); |