| /** |
| * Copyright 2015 Google Inc. All Rights Reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| (function() { |
| 'use strict'; |
| |
| /** |
| * Class constructor for Snackbar MDL component. |
| * Implements MDL component design pattern defined at: |
| * https://github.com/jasonmayes/mdl-component-design-pattern |
| * |
| * @constructor |
| * @param {HTMLElement} element The element that will be upgraded. |
| */ |
| var MaterialSnackbar = function MaterialSnackbar(element) { |
| this.element_ = element; |
| this.textElement_ = this.element_.querySelector('.' + this.cssClasses_.MESSAGE); |
| this.actionElement_ = this.element_.querySelector('.' + this.cssClasses_.ACTION); |
| if (!this.textElement_) { |
| throw new Error('There must be a message element for a snackbar.'); |
| } |
| if (!this.actionElement_) { |
| throw new Error('There must be an action element for a snackbar.'); |
| } |
| this.active = false; |
| this.actionHandler_ = undefined; |
| this.message_ = undefined; |
| this.actionText_ = undefined; |
| this.queuedNotifications_ = []; |
| this.setActionHidden_(true); |
| }; |
| window['MaterialSnackbar'] = MaterialSnackbar; |
| |
| /** |
| * Store constants in one place so they can be updated easily. |
| * |
| * @enum {string | number} |
| * @private |
| */ |
| MaterialSnackbar.prototype.Constant_ = { |
| // The duration of the snackbar show/hide animation, in ms. |
| ANIMATION_LENGTH: 250 |
| }; |
| |
| /** |
| * Store strings for class names defined by this component that are used in |
| * JavaScript. This allows us to simply change it in one place should we |
| * decide to modify at a later date. |
| * |
| * @enum {string} |
| * @private |
| */ |
| MaterialSnackbar.prototype.cssClasses_ = { |
| SNACKBAR: 'mdl-snackbar', |
| MESSAGE: 'mdl-snackbar__text', |
| ACTION: 'mdl-snackbar__action', |
| ACTIVE: 'mdl-snackbar--active' |
| }; |
| |
| /** |
| * Display the snackbar. |
| * |
| * @private |
| */ |
| MaterialSnackbar.prototype.displaySnackbar_ = function() { |
| this.element_.setAttribute('aria-hidden', 'true'); |
| |
| if (this.actionHandler_) { |
| this.actionElement_.textContent = this.actionText_; |
| this.actionElement_.addEventListener('click', this.actionHandler_); |
| this.setActionHidden_(false); |
| } |
| |
| this.textElement_.textContent = this.message_; |
| this.element_.classList.add(this.cssClasses_.ACTIVE); |
| this.element_.setAttribute('aria-hidden', 'false'); |
| setTimeout(this.cleanup_.bind(this), this.timeout_); |
| |
| }; |
| |
| /** |
| * Show the snackbar. |
| * |
| * @param {Object} data The data for the notification. |
| * @public |
| */ |
| MaterialSnackbar.prototype.showSnackbar = function(data) { |
| if (data === undefined) { |
| throw new Error( |
| 'Please provide a data object with at least a message to display.'); |
| } |
| if (data['message'] === undefined) { |
| throw new Error('Please provide a message to be displayed.'); |
| } |
| if (data['actionHandler'] && !data['actionText']) { |
| throw new Error('Please provide action text with the handler.'); |
| } |
| if (this.active) { |
| this.queuedNotifications_.push(data); |
| } else { |
| this.active = true; |
| this.message_ = data['message']; |
| if (data['timeout']) { |
| this.timeout_ = data['timeout']; |
| } else { |
| this.timeout_ = 2750; |
| } |
| if (data['actionHandler']) { |
| this.actionHandler_ = data['actionHandler']; |
| } |
| if (data['actionText']) { |
| this.actionText_ = data['actionText']; |
| } |
| this.displaySnackbar_(); |
| } |
| }; |
| MaterialSnackbar.prototype['showSnackbar'] = MaterialSnackbar.prototype.showSnackbar; |
| |
| /** |
| * Check if the queue has items within it. |
| * If it does, display the next entry. |
| * |
| * @private |
| */ |
| MaterialSnackbar.prototype.checkQueue_ = function() { |
| if (this.queuedNotifications_.length > 0) { |
| this.showSnackbar(this.queuedNotifications_.shift()); |
| } |
| }; |
| |
| /** |
| * Cleanup the snackbar event listeners and accessiblity attributes. |
| * |
| * @private |
| */ |
| MaterialSnackbar.prototype.cleanup_ = function() { |
| this.element_.classList.remove(this.cssClasses_.ACTIVE); |
| setTimeout(function() { |
| this.element_.setAttribute('aria-hidden', 'true'); |
| this.textElement_.textContent = ''; |
| if (!Boolean(this.actionElement_.getAttribute('aria-hidden'))) { |
| this.setActionHidden_(true); |
| this.actionElement_.textContent = ''; |
| this.actionElement_.removeEventListener('click', this.actionHandler_); |
| } |
| this.actionHandler_ = undefined; |
| this.message_ = undefined; |
| this.actionText_ = undefined; |
| this.active = false; |
| this.checkQueue_(); |
| }.bind(this), /** @type {number} */ (this.Constant_.ANIMATION_LENGTH)); |
| }; |
| |
| /** |
| * Set the action handler hidden state. |
| * |
| * @param {boolean} value |
| * @private |
| */ |
| MaterialSnackbar.prototype.setActionHidden_ = function(value) { |
| if (value) { |
| this.actionElement_.setAttribute('aria-hidden', 'true'); |
| } else { |
| this.actionElement_.removeAttribute('aria-hidden'); |
| } |
| }; |
| |
| // The component registers itself. It can assume componentHandler is available |
| // in the global scope. |
| componentHandler.register({ |
| constructor: MaterialSnackbar, |
| classAsString: 'MaterialSnackbar', |
| cssClass: 'mdl-js-snackbar', |
| widget: true |
| }); |
| |
| })(); |